Today I Learned: Wormholes pt1 ISK Making by Class

 eeeehhh gawds the sheer amount of information on this topic and it is all spread out.

All Classes of Wormhole

Possible Gas Sites
Possible Ore Sites
Statics
Statics are a system variable. Each system will have a static (two for C2s and C4s), which will always have the same wormhole ID and lead you to the same class of W-Space or K-Space system as the previous one. When a static wormhole collapses a new static wormhole will spawn immediately, taking you to the same class of W-Space or K-Space.

Class 1 Wormhole

Wormhole Text System Type: This wormhole seems to lead into Unknown parts of space.

C1 systems are not very popular for harvesting or site running purposes. C1 statics only allow medium-sized ships, preventing anything larger than a battleship to enter. This makes rolling C1 holes fairly difficult. They are excellent for beginners. They're relatively safe, easy to run and require a low amount of skillpoints. A battlecruiser can solo the sites and a small cruiser gang will easily run the sites efficiently. [EVE Uni]

C1 systems have a niche role of being used by small Tech 3 Manufacturing Corporations. The low desirability of these locations and minimal assets make evictions less likely, although not unheard of. While some C1 corporations have reportedly tried to ward off intruders by building carriers, changes such as the Surgical Strike update and the introduction of Triglavian ships have reduced the effectiveness of capitals against mid-sized fleets and made this strategy relatively uncommon. [EVE Uni]

The key to fitting for wormhole sites (and any site in EVE for that matter) is to take a look at what the max incoming DPS/Neuts/Webs are and to tank for that. The hardest hitting non-relic/data site in a C2, for example, is a Perimeter Hangar with 423 DPS. Neuting overall isn’t too heavy, but a Sleeper Data Signature Sanctuary does hit for 385 DPS and -10GJ/s on wave three. For that reason, we’ll design our example site runner to tank about 400 DPS under 10Gj/s of neut pressure. [Ashy's]

To be honest there are a million and one ways to do this. Most decent fits use passive shield regen. They tend to sit there and eat the damage while shooting back out with heavy missiles and/or drones. I’ve heard of people doing this sort of thing in a Drake, a Myrm, a VNI, a Harbinger, a Hurricane…. Almost anything is viable. All you need to do is warp into the site, shoot everything that isn’t a trigger, then kill the trigger(s) to pull the next wave. It honestly couldn’t get easier, pick any site and go. [Ashy's]

Ship Fits

Possible Static Wormhole Identification

  • Nullsec (Z060)
  • Lowsec (J244)
  • Hisec (N110)

Cosmic Anomalies

Data sites

Relic sites

Class 2 Wormhole

Wormhole Text System Type: This wormhole seems to lead into Unknown parts of space.

C2 wormhole systems have a special role in low-class Wormhole Space systems. They offer slightly more ISK than C1's and can be soloed by low skillpoint Battlecruiser pilots. Their special property is that they come with two statics. These statics provide guaranteed access to K-Space and W-Space. [EVE Uni]

Possible Statics

  • Hisec (B274) & C1 (Z647)
  • Hisec (B274) & C3 (O477)
  • Hisec (B274) & C4 (Y683)
  • Lowsec (A239) & C2 (D382)
  • Nullsec (E545) & C5 (N062)
  • Nullsec (E545) & C6 (R474)

Ship Fits

Cosmic Anomalies

Data sites

Relic sites


Class 3 Wormhole

Wormhole Text System Type: This wormhole seems to lead into Unknown parts of space.

C3 Systems are excellent for beginner wormhole corporations. They come with a K-Space statics of any kind, allowing you to pick your environment. C3's also offer good ISK for their difficulty, a battlecruiser gang with local rep or a little Tech 1 logi support will burn through the sites. [EVE Uni]

The max DPS to expect is in the region of 800 DPS. The neuting takes a step up too, with the worst combination being -16GJ/s and 673 DPS from a Fortification Frontier Stronghold. That said, the 6x webs and heavy DPS of an Outpost could be more of a worry for many a Gila. Strict numbers to tank for are probably similar to that of the Frontier Stronghold, but often C3 fits involve refitting. It’s not uncommon to see a Gila simply orbiting their mobile depot while the drones do the busy work. [Ashy's]

Possible Statics

  • Hisec (D845)
  • Lowsec (U210)
  • Nullsec (K346)

Ship Fits

Cosmic Anomalies

Data sites

Relic sites

Gas Sites

Class 4 Wormhole

Wormhole Text System Type: This wormhole seems to lead into Dangerous Unknown parts of space.

Prior to the Hyperion expansion, C4 Systems were not very loved. C4 combat sites provide a little more ISK than C3 but require quite a bit more effort. C4s, like C5s and C6s, don't have statics to K-Space. However, unlike any other class, they never have any incoming wormholes from K-Space either, and never generate roaming connections to K-Space (other than M001 and Q003 small-ship wormholes). This means at least a two-jump chain to reach K-Space. It is worth noting however, that C4 residents like the space they live in mainly because C4s are lower maintenance both on the capital and active player front. C4s also grant access to frequent PvP. [EVE Uni]

Since the Hyperion expansion in 2014, all C4 Systems have two static wormholes. Each wormhole leads to another system in W-space. The wormholes are always different types (so you can't have a C4 system with two C3 statics, for example). All combinations exist except C1/C5, C1/C6, and C2/C6. Additionally, while data exists for wormholes connecting C4 system to K-Space systems (S074, N290, and K329), no wormholes of these types ever generate. However, wandering wormholes directly connecting to K-Space have recently started appearing, though rarely. This is only confirmed for High Sec space. [EVE Uni]

Possible Statics

  • C1 (P060)
  • C2 (N766)
  • C3 (C247)
  • C4 (X877)
  • C5 (H900)
  • C6 (U574)

Ship Fits from Class 5

Cosmic Anomalies

Data sites

Relic sites

Gas Sites

Class 5 & 6 Mining

These may spawn in shattered wormholes as well

Core ore deposits may occasionally spawn in low-class wormholes, though this is fairly rare.

Class 5 & 6 Wormhole Ore


Class 5 & 6 Wormhole Gas


Class 5 Wormhole

Wormhole Text System Type: This wormhole seems to lead into Dangerous Unknown parts of space.

C5 systems are the premium choice for most hardcore wormhole corporations : C5's are highly connectible to other C5's, giving the nickname "The C5 Highway" to such connections and chains.[EVE Uni]

Have you ever wanted to smash your head into the keyboard from boredom? Do you like watching drones trundle around a Garrison blapping Sleepers? Do you like ISK? If the answer to any one of those questions is yes then Nestors are probably a good choice for you. This Sisters of EVE battleship has bonuses to remote reps, armour tanking, and drones. Luckily, we are using every aspect of that which makes things pretty damn efficient and scalable. [Ashy's]

Their unique selling point, however, is the fact that these ships weigh in at 22,250,000kg when fully fit meaning that your dirty krabbing habit won’t compromise the chain unlike Rattlesnakes would. If that point is lost on you then I sincerely suggest you go check out EVE Uni before touching a wormhole again. If you do know what you’re getting into then Rattles and Leshaks are viable options too. The silly amount of DPS that Leshaks do pretty much means that throwing some into the fleet is always going to improve site times. [Ashy's]

The fits described in this article are designed for tanking Garrisons, Oruze Osobnyk’s, and Quarantine Areas. Upgrade to either three Nestors (either cheap or expensive fit), or use links if you want to do the other sites. [Ashy's]

You can get through sites in about 20-30 minutes depending on skills and setup and you should ideally keep no more than four Nestors in a site. There are diminishing returns on ISK/hr due to drone travel speed and MTU tractor beam, velocity. If you have an excess of pilots then just split off into another site and blitz everything in a system. Interestingly, each of the sites you clear out should respawn in another system in the wormhole region. That’s not exactly confirmed, but most people are pretty sure that the mechanic works that way. Check out this table for a list of sites ordered by ISK per Sleeper EHP. The better the ratio, the faster you can theoretically run them. As with low-class, relic and data are a more difficult, but I’ll include them here for comparison. Generally Strongholds and Garrisons are the easiest to chew through. [Ashy's]

As for a method in running C5’s I have to say it’s stupidly easy. Think C2 sites but bigger and meaner. Shoot everything that isn’t the trigger then finish off the wave and move on, simple. If you see something on d-scan or a new sig appears then just MJD out and live to krab another day. Either that, or set up for PvP and it might just be a fun fight. Running sites can be done with a minimum of two Nestors for a Core Garrison, Oruze Osobnyk, or Quarantine Area and either be prepped for tank refitting or use three Nestors for everything else in C5 space. It helps to use a specific logi channel and set your cap transfers one up-one down. [Ashy's]

Possible Statics

  • C1 (Y790)
  • C2 (D394)
  • C3 (M267)
  • C4 (E175)
  • C5 (H296)
  • C6 (V753)

Ship Fits

Cosmic Anomalies

Data sites

Relic sites

Class 6 Wormhole

Wormhole Text System Type: This wormhole seems to lead into Deadly Unknown parts of space.

The hardest system to tame of them all, C6 wormholes represent the pinnacle of wormhole life. In truth, there is much debate between C5 and C6 residents on the merits and drawbacks of C6 wormholes. [EVE Uni]

Possible Statics

  • C1 (Q317)
  • C2 (G024)
  • C3 (L477)
  • C4 (Z457)
  • C5 (V911)
  • C6 (W237)

Cosmic Anomalies

Data sites

Relic sites

Resources:

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